NEED FOR SPEED MOST WANTED
Most Wanted,
like other Need for Speed games, is essentially a driving and racing game, where
the player selects one car and races against a time limit or other racers to
reach a destination. Police chases have once again been integrated into certain
racing sessions, in which the police employ vehicles and tactics to stop the
player's car and arrest the player, like Need for Speed III: Hot Pursuit, Need
for Speed: Hot Pursuit 2, and Need for Speed: Carbon. As players take control of
faster cars and increasingly rely on nitrous oxide speed boosts, the oxide meter
now refills automatically for the first time since its introduction in
Underground, and driving sequences become fast-paced and intense similar to the
Burnout series.
Three distinct regions are offered in the city of Rockport, along with cycling
weather. Racing events take place between sunrise and sunset, unlike in the
Underground where the events took place at night. A Grand Theft Auto-like Free
Roam mode is provided as in Need for Speed: Underground 2, but is still limited
to Career mode, as well as pursuit-based events in other modes.
Brand promotion from
Underground 2 still continues strongly, with the removal of Best Buy, Old Spice
and the entry of Burger King restaurants, Castrol oil, Axe Unlimited and Edge
shaving gel. The Cingular logo is still visible in the game's wireless
communication system. Performance, body and visual parts that can be bought in
the game are also from real life companies.
Pursuit system
Most Wanted features
pursuit evasion in the game for the first time in the series since Hot Pursuit
2. In Career mode, police pursuits may occur during a race or during free
roaming through the city, depending on the frequency of the police units in the
area and traffic offenses players have committed. The player can initiate a
pursuit immediately from the game's safe house or menu by choosing an unfinished
Milestone or a Bounty challenge. Pursuits can also be initiated by selecting an
appropriate Challenge in the Challenge Series mode. Traffic offenses committed
by the player are known in game as Infractions. These include speeding,
excessive speeding, reckless driving, driving off roadway, damage to property,
hit and run, ramming a police unit, and resisting arrest.
The system is significantly more complex than its previous Hot Pursuit
incarnations. The manner in which the police handle a player is now determined
by the "heat level" of the player's current car. Heat levels, which increase
with the length of a police pursuit and the amount of damage caused by the
player during the pursuit, add a twist to the pursuit. The higher the car's heat
level, the more aggressive the police units are against the player, employing
additional tactics and tools, such as roadblocks, spike strips, police
helicopters and heavier and faster police cars such as police SUV's.
In Career mode,
pursuits are integrated into the game in such a way that it is necessary to
participate in pursuit in order to be able to challenge Blacklist racers. The
player must complete Milestones which involve committing at least a specified
amount of traffic offenses or pursuit lengths during a pursuit, and collecting
an amount of Bounty, a form of credit accumulated as players continue to evade
the police or damage police units. A car's heat level may be reduced by changing
the physical appearance of a car by changing body parts or paint color, or by
using another purchased car with a lower heat level to race in the streets. If a
car is not being used by the player its heat level will slowly lower over time.
Rap sheets, with records such as the player's infractions, cost to state,
deployed tactics and pursuit lengths, are also available for viewing by hacking
into police records.
Players are provided
with several additional features which are useful during pursuits. The
Speedbreaker, provided within the driving interface, slows down time similar to
bullet time and momentarily adds weight to the player's car allowing it to
become more difficult for other vehicles to push around, and induces a drift.
This allows the player a limited amount of time to quickly maneuver the car out
of difficult situations, or assess an escape route through a road block or spike
strip blockade. Another feature in Most Wanted are Pursuit Breakers, road-side
objects which are designed to collapse when a player uses their car to knock
down its support, either damaging or disabling following police cars (which can
be visually seen in many cases). In one example, if a player smashes through a
gas station, the roof of the station falls potentially crushing police units
following them In order to evade the pursuit, players must get out of the
pursuing police’s line of sight. This is accomplished by getting a certain
distance away from the cops or by disabling the cops. Once the player has evaded
the cops they enter Cooldown mode. During this time the player must avoid being
detected/seen by the police; If the player is detected while in Cooldown mode
the pursuit continues. Cooldown spots, areas in the world usually not seen from
the street, can be used to hide from pursuers. If the player finds a hiding spot
and stops they will spend significantly less time in Cooldown mode.
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